BY BRITTANYANA PIERRO

B: How would you describe your art style?

“I guess it’s more towards realistic style because I do a lot of human figure drawing and studying human anatomy. But I guess there’s a slight style to it, everyone has a style. Nothing’s perfectly realistic … I do mainly characters, people drawing.”

B: What is your favorite art form in general and also to use? What influences your art?

“My favorite art form or art medium I guess would be digital. It’s not my most comfortable yet. It’s still a little hard to get used to. My most flexible, and one I find more comfort in would be you know drawing or um, just like pen drawing.”

B: How has your art evolved?

“That’s the interesting thing is like, everybody assumes that I always drew people… when I was a kid, but how I really started was I drew stick figures, like religiously… Hands down I drew more stick figures than anyone… I made like a little scene of war with like stick figures swarming toward each other, like little actions going here and there, each of them interacting with each other, punching each other, shooting each other. I drew cartoons, and then eventually I started looking at other artists, being inspired by doing what they’re doing, and then I started kind of trying to copy them a little bit, picking up on how they do things. Then I think maybe around 12 outta nowhere I remember I just started studying human anatomy, and I started taking it super seriously… That kinda led to now, being able to draw people.”

B: What inspires your art?

“I guess the only thing that kinda keeps me going and doing my art is kind of my dream of working in the entertainment industry. I went to an art high school my [sophomore] year, and I started seeing all the pre-production, the production of films and how they work.”

Nomoto attended the Vancouver School of Arts and Academics (VSAA) from his sophomore year of high school until graduation.

“Considering how competitive it is today, you kinda have to be some of the best, or you need a connection to make it.”

Nomoto is now a first year at Evergreen, taking a studio art program.

“My personal emphasis focus is in design, specifically entertainment design. My first year here I’m taking Studio Projects: Land and Sky.”

B: Who are some artists that inspire your work?

“The people who kinda made it into the entertainment industry as artists or designers who have been very successful, I look up to them alot.”

“Marco Neller, he’s one of the few black designers in the video game industry. He’s designed characters for like mortal combat and stuff. He’s really good, I look up to him a lot both as an artist and a designer. A more traditional artist would be Kim Jung Gi. He’s kind of like… he’s kind of seen as a master. He almost has a million followers on Instagram…. Andy park, he’s another designer, I think he’s like a lead designer for marvel. He does a lot of the covers but he also does a lot of the characters for all the superheroes. I look up to him a lot too. And they’re all people of color, too. I study their art a lot, pick up their techniques a little bit, and I get better on my own and form my own style.”

“In the industry that I’m trying to get into, it’s really about connection…. At this point from what I’m noticing it’s not even about your skill anymore, because there’s so many great artists out there.”

Nomoto has recently become interested in film design.

“These days, even, like, superhero films, they’re blowing up, they’re super popular, but behind all that they all started from, you know, a lot of designers and creative people. They have to think about, you know, like how, all that came from comic books right, and there was a specific audience for that, but if you want to bring those comic books into a wider audience to blow up the way it does now, how everybody knows all the superheroes, they have to translate those comic book characters. Not what they might look like on the screen, while still being attractive to everybody… Some of the characters in the comic book, they look ridiculous. You can’t have them dress up like that in the film. Nobody’s gonna take it seriously so that’s why you got people like Marco Neller or Andy Park designing those characters.”

B: When you are drawing when do you most feel connected to your dream and the people who influenced that?

“Once I’m done drawing it and I step back and look at it.”

Nomoto uses Adobe Photoshop and Illustrator for his graphic design work and other digital art. “I get more commissions to do more graphic design work than drawing. I’ve done graphic design from cool prints, or like businesses’ logos. And for those I use Adobe Illustrator.”

To commission Nomoto’s work, message his art Instagram @yukim.art, his OG Instagram @yukim.nomoto, or on his Snapchat @yukim_nomoto

“This was actually a study. It was actually a picture. But because it was digital… I don’t have complete control over it like I can with the pencil or pens. I wanted to keep working on reflection or light, shadow, the 3-D form of a human face. I wanted to kinda challenge myself.”